Two Eyes in Team

"Two Eyes in Team" arose from the collaboration of a group of San Jose State University art students and University of California Santa Cruz game developer graduates. It is a co-operative and totally wacky game for the PC. Publish date: TBA.

I contributed visual development and art direction to the project.
Fall 2013 to Spring 2014.


Two Eyes in Team Official Website →

teit layout 03

Early concept art for Two Eyes in Team.

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Steven, the protagonist, in costumes.


Early designs for Steven and miscellanous characters.


NPC designs. “Buffalo Bill” design by Katie Heckey – Buffalo Bill colors and all other characters done by me.